[Scribus] Scribus and CinePaint
Steven Boothe
steven
Tue Apr 5 19:08:35 CEST 2005
Robin Rowe wrote:
> Craig,
>
>> As I mentioned, I do think the GUI matters, but thats an issue for
>> the CP dev process. Aligning Scribus/Inkscape/Gimp across Qt and
>> GTK2 is hard enough but we are making progress.
>
> How may it effect things that CinePaint is moving to FLTK?
Hi Robin, it's nice to see you here. I'm not a developer in the sense of
one who contributes anything to the Scribus coding process. But being
that as it may, and given that QT4 will be available via GPL for win32,
I wish CinePaint could have went with QT as it would have made for more
common-ground with not only Scribus but the greater QT development
community as a whole. Which I think would help everyone concerned by
giving the Trolltech folks another killer app to claim as a positive to
what QT has contributed, as well as the recognition they could also
bring from their website, in addition to the larger base of developers
who would be more likely familiar with the code that they could jump in
that much easier. But, IANAD, so I may be way off base here... :)
Still that written, had you read the following article at Newsforge? I
thought you may find it interesting. Maybe you could facilitate filling
that gap for publishing and usability mentioned?
Cheers, and all the best with the Cinepaint project.
Steven
Here are some of the more interesting paragraphs:
NewsForge | The GIMP at a crossroads
"... Now is the time to consider splitting up the program. Today the
GIMP needs a new graphical user interface that is compatible with
current standards, while at the same time the open source community
needs a separate tool for publishing and Web design.
A few weeks back, I wrote an article arguing for the establishment of a
common user interface standard among three products -- the GIMP,
Scribus, and Inkscape -- in order to create an ensemble of products that
could make a serious impact on the market. The feedback I received from
readers and from professional graphic artists confirmed that one of the
most serious obstacles in the way of collaboratively developing the
aforementioned products is the odd layout of the GIMP, a feature-rich
and well-loved bitmap editor of the open source community. Everyone
acknowledged the great work GIMP developers have put into the product,
but the fact has remained that GIMP's current interface defies the most
basic rules of human-computer interaction standards. (Those who are
interested in what these rules are, read the excellent article The First
Principle of Interaction Design by Bruce Tognazzini. GNOME's Human
Interface Guidelines are also a great source of information. More
research papers on interface design can be found on Alias and Bill
Buxton's Web site.)
Recently, senior open source advocates have also called for the creation
of common user interface standards. Mitch Kapor, the president of the
Open Source Applications Foundation, and Andrew Morton, the maintainer
of the Linux kernel, called on developers to work toward the improvement
of application interfaces. Kapor said, "Each component that comprises a
desktop operating environment, whether the graphical interface,
productivity applications, or browser, is being developed by different
groups with little collaboration.... It's been a lack of motivation for
these groups of developers to create a unified interface for users."
Morton echoed similar ideas: "What we should concentrate on is
well-defined interfaces and standards so that the projects can work
together."
It is fair to say that the GIMP urgently needs a sleek, modern, and
user-friendly look that complies with current interface standards. This
is all the more important since other open source apps (e.g. Scribus and
Inkscape) are already moving in that direction. Sharing a unified look
and feel with them would make collaboration smoother from which
ultimately, all programs could benefit.
Another reason for splitting up the GIMP is to create two bitmap editors
with distinct functionalities and, possibly, personalities. The GIMP is
the graphic editor of all tasks and it satisfies neither Web design nor
publishing specifications completely. This dilemma could be solved by
the creation of a lightweight bitmap editor for Web design and GIF
animations and a separate graphic program for publishing; the latter
could have enhanced CMYK functionality, color management, and high-level
font specifications support."
http://software.newsforge.com/article.pl?sid=05/02/24/1818224&tid=131
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