[scribus] Glyphs in a font not appearing

Gregory Pittman gregp_ky at yahoo.com
Mon Jun 15 02:09:28 CEST 2009

John Jason Jordan wrote:
> On Sun, 14 Jun 2009 22:30:56 +0200
> Craig Bradney <cbradney at zip.com.au> dijo:
>>> In my case I use Junicode for just about everything, so I set Story
>>> Editor to use it for display as well. And that is the source of my
>>> confusion. Story Editor lies. As a result I wasted everyone's time
>>> filing an unnecessary bug report. Had I known that Story Editor has a
>>> different standard for the truth I would have instead filed a feature
>>> request to make Story Editor tell the truth. :)
>> Story Editor is only representing what it is given from the font
>> selection you have made for the rest of your windowing system, so all of
>> the Qt apps native GUI controls will have those characters. Unless Story
>> Editor was rewritten to use the canvas then this would not be possible
>> to change.
>> Old bug, not much we can do at this point.
> Fair enough.
> Perhaps the dialog box where the user sets the font for Story Editor
> could have a warning explaining the limitations of the Story Editor
> display. 
> I'm just trying to think of something that would prevent others from
> making the mistake that I did.
What I do is to verify whether the font has a given character by trying 
Insert > Glyph, where you can see an accurate display of the characters 
by code to see whether they exist or not.


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